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-
- // lg3dras.h
- //
- // Copyright (c) 1996 by Toshiaki Tsuji, all rights reserved.
-
- #ifndef __LG3D_H__
- #define __LG3D_H__
-
- #include "stdgfx.h"
- #include "g3ddef.h"
-
- #if defined (__USEASM__)
- extern "C"
- {
- LONG _LeftX, _LeftY, _LeftU, _LeftV, _LeftI, _LeftH, _LeftZ;
- LONG _RightX, _RightY, _RightU, _RightV, _RightI, _RightH, _RightZ;
- LONG _LeftDx, _LeftDy, _LeftDu, _LeftDv, _LeftDI, _LeftDh, _LeftDz;
- LONG _RightDx, _RightDy, _RightDu, _RightDv, _RightDI, _RightDh, _RightDz;
- BYTE *_DestBuffer;
- LONG _AddDest;
- BYTE *_ShadeBuffer;
- BYTE *_TextureBuffer;
- BYTE *_BlendBuffer;
- BYTE *_HazeBuffer;
- float *_DivTable;
-
- VOID _SetViewPortData ( LONG MinX, LONG MinY, LONG MaxX, LONG MaxY );
- VOID _SetFXPGradientData ( FXPGRADIENT *Gradient );
-
- VOID _DrawSolidNoHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
-
- VOID _DrawSolidNoTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
-
- VOID _DrawSolidNoHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- }
- #else
- extern LONG _LeftX, _LeftY, _LeftU, _LeftV, _LeftI, _LeftH, _LeftZ;
- extern LONG _RightX, _RightY, _RightU, _RightV, _RightI, _RightH, _RightZ;
- extern LONG _LeftDx, _LeftDy, _LeftDu, _LeftDv, _LeftDI, _LeftDh, _LeftDz;
- extern LONG _RightDx, _RightDy, _RightDu, _RightDv, _RightDI, _RightDh, _RightDz;
- extern BYTE *_DestBuffer;
- extern LONG _AddDest;
- extern BYTE *_ShadeBuffer;
- extern BYTE *_TextureBuffer;
- extern BYTE *_BlendBuffer;
- extern BYTE *_HazeBuffer;
- extern float *_DivTable;
-
- VOID _SetViewPortData ( LONG MinX, LONG MinY, LONG MaxX, LONG MaxY );
-
- VOID _DrawSolidNoHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
-
- VOID _DrawSolidNoTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdTransHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
-
- VOID _DrawSolidNoHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawSolidGrdHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureNoHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureFlatHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- VOID _DrawTextureGrdHazeHorz ( LONG Color, LONG LoopCount, LONG SkipRow,
- LONG SideClipped );
- #endif
-
- #endif
-
-